Lineage II Monsters / Bosses — diverse collection of custom Lineage II monsters, raid bosses, fantasy creatures, and epic enemies featuring unique models, animations, visual effects, and immersive designs to enhance PvE content and server atmosphere.
12 viewing
Race0_724
Race0_723
Race0_722
Race0_721
Race0_720
Race0_72
Race0_719
Race0_718
Race0_717
Race0_716
Race0_715
Race0_714
Race0_713
Race0_712
Race0_711
Race0_710
Race0_71
Race0_709
Race0_708
Race0_707
Race0_706
Race0_705
Race0_704
Race0_703
Race0_702
Race0_701
Race0_700
Race0_70
Race0_7
Race0_699
No items in this category
You've reached the end
More like this
My selection
0 items saved
FAQ
Common questions about Monsters mods
Which Lineage 2 chronicles do you support for Monsters?
All major chronicles — Interlude, High Five, Goddess of Destruction, Classic, and Essence. If your server runs a custom client or a non-standard build, send a screenshot and we will confirm before quoting.
How long does a custom Monsters mod take?
Timing depends on the scope and specifics of the mod. Send a brief through the quote form and we will review and agree on a realistic timeline together before any work starts.
What files do I receive for a Monsters mod?
You receive ready-to-deploy client files — .ukx, .u, .utx, or .usx — depending on what the mod needs. Server-side files are not included: those are produced on your end on top of the standard server build, since every server is wired up a little differently.
Can I order a full server starter pack that includes Monsters?
Yes — bundles for new servers (UI, login screen, hero set, weapon line, mob retex) get a discounted package price. Drop a list in the quote form and we will send a single number.
What if I want changes to my Monsters mod after delivery?
Revisions are discussed individually — what is reasonable depends on the original task and what you would like changed. Reach out and we will align on the next step.
Are these Monsters mods visual-only — who carries the risk?
All mods on this site are visual content; the examples shown are there to illustrate the style and quality. The final mod is delivered as agreed in the brief, and ongoing integration on your side — version compatibility, server tuning — stays with your team. We are happy to share pointers during deployment so the rollout goes smoothly.